![]() About half-way through the prologue, you're asked how you respond to Henry's wife Jules being offered a job in a place to which you would not like to move.īoth options are inherently selfish. Some were innocuous, such as choosing to own a big dog or a small dog. I'm so accustomed to games either offering myriad choice or no choice at all that it was momentarily jarring to be asked to dictate events within the limited degrees of Henry. Every choice ends up with Henry in the woods, running from his problems. ![]() My stamp on the character's backstory was inconsequential. You're given stark either/or options and they're restrictive my agency was minimal. You're asked to make some choices here, and my first reaction was disappointment. You're presented with narrative vignettes interspersed between snippets of you-as-Henry trekking along a gorgeous mountain trail. You can read Polygon's review as well.įirewatch's opening resembles a Twine game or a Choose Your Own Adventure book. And tbh, even meeting up for a drink once they're out of this place would probably just feel super awkward.Warning: The following will contain Firewatch spoilers, right up to the game's ending, so it's probably better if you go and play the game before reading this. Maybe it was partly because of the responses I myself chose (I didn't want him to cheat on his wife) but I never got the impression from their conversations that this could turn into some happily ever after relationship. They had a connection rooted to a very specific context that was a respite from stuff they both need to deal with back home. I have no problem with Henry and Delilah not meeting though. My issue with the Ned stuff is that it's way too elaborate and didn't feel grounded in reality at all, whereas Henry and Delilah feel like very real characters reacting in convincing ways to the strange and creepy situation they find themselves in. I've seen on some of the other threads people arguing that it's good because it's built up to be a big conspiracy and then the reveal is something much more mundane, but I don't agree. Totally agree with OP about the Ned aspect of the ending. Yeah, I'm also wondering why he would just leave his sons body in the cave, instead of bury him!!!Īt one point I hoped that Brian corpse raised up, and started a zombie twist on this sorry story.-) ![]() But it seems that the best thing to do would have been to properly bury Brian (in the cave or elsewhere), remain in hiding near the grave that he alone would know of, and avoid any contact with Henry and Delilah instead of getting in their way at every opportunity.Īnyway it's a beautiful atmospheric game, it's just a shame that the ending is not very satisfying from a narrative point of view nor from a logical point of view. You are probably right that he couldn't get over Brian's death, didn't want to leave until forced to and at the same time didn't want to face an official investigation into what happened. ![]() But, even if Henry found the body in the cave on the first day, nobody knew that we was still in the area. but at the same time, he wasn't exactly discreet. Originally posted by cordoba47:I agree that Ned obviously didn't expect Henry to spot him. He knows her secret, he's finally responding to her advances and he's coming to her, so at that moment she decides not to wait for him because she doesn't want him to be there when she tells the story to total strangers? Since that moment, the subject of Brian Goodwin just keeps coming up and she never joins the dots? For two months she has been trying to seduce Henry over the radio and she told him everything she knew about the Goodwins. On Henry's second day, he reports and describes the man he saw near the cave to her. so why couldn't he just go there to begin with?Īnd then there is Delilah, who must be really, really thick. So he decides that the best way to protect himself is to do everything in his power to ATTRACT ATTENTION, by stalking both Henry and Delilah, breaking into a government research station and tinkering with its equipment, breaking into Henry's tower for no reason, letting Henry see him near the cave and even assaulting Henry to make the case against himself worse? Am I supposed to buy that? At the end, he leaves for a place where supposedly he can't be found. To put it briefly, Ned has been hiding in the national park ever since Brian's death and is worried that Henry would find out (but apparently he didn't worry about any of the previous firewatchers). I don't know if it's just me, but the story doesn't seem to make any sense at all.
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